Naxxramas
- Requires: The Dread Citadel Naxxramas (Honored)
- Requires: The Dread Citadel Naxxramas (Revered)
- Requires: The Dread Citadel Naxxramas (Exalted)
- Get Echoes of War before you zone in
Anub'Rekhan
- Kill Order: Corpse Scarab > Crypt Guard > Anub'Rekhan
- Cleave Tanks: Face Anub'Rekhan and Crypt Guards away from the raid
- Impale Noggenfogger Elixir
- Everyone: Spread out horizontally when facing Anub'Rekhan to reduce number of knockups
- Healers: Keep Impaled players alive
- Use Slow Fall
- Locust Swarm
- Everyone: Run away from the boss and focus adds
- Main Tank: Kite the boss around the edge of the room Swiftness Potion
- Help the Main Tank kite with Aspect of the Pack
- Summon Corpse Scarabs (10) when Crypt Guards die. Goblin Sapper Charge
- Summon Corpse Scarabs (5) when players die. Goblin Sapper Charge
Grand Widow Faerlina
- Kill Order: Naxxramas Follower > Grand Widow Faerlina
- This fight is a DPS race. Kill Faerlina before you run out of Naxxramas Worshippers
- Rain of Fire don't stand in fire
- Enrage every 60 seconds
- Plan Mind Control rotation on Naxxramas Worshippers
- Run in melee range and remove with Widow's Embrace
- Poison Bolt Volley Greater Nature Protection Potion
- Remove poison
Maexxna
- Kill Order: Adds > Maexxna
- Poison Shock Tanks: Face Maexxna away from the raid
- Necrotic Poison Remove poison especially on tanks
- Web Wrap Ranged: Break allies out of cocoons at the edge of the room
- Web Spray every 40 seconds for 8 seconds
- Healers: HoT and shield the Main Tank before Web Spray
- Summon Maexxna Spiderling Goblin Sapper Charge
- Enrage at 30% health
- Tanks: Shield Wall
Noth the Plaguebringer
- Kill Order: Plagued Guardian > Noth the Plaguebringer > Plagued Champion > Plagued Warrior
- Teleport Balcony at 90 seconds, 200 seconds and 380 seconds
- Curse of the Plaguebringer Remove curse
- Summon Skeletons every 30 seconds
- Blink (full threat wipe)
- Nearby players get Cripple Free Action Potion Living Action Potion
- Dispel the Main Tank immediately and others if necessary
- Shadow Shock is cast by Plagued Champions
- Tanks can Use Greater Shadow Protection Potion
- Buff Shadow Protection
Heigan the Unclean
- Eruption The ground erupts with damage throughout the fight
- The safe place to stand will rotate between 1-2-3-4-3-2-1
- Decrepit Fever Remove disease
- Mana Burn Mana Users: Keep your distance from Heigan the Unclean
- Teleport Hug the right wall of the hallway and run back to the raid
- Greater Shadow Protection Potion Major Healthstone Major Healing Potion
- You may need to kill trash and wait for Eruption to reach the raid
- Phase 1 - Slow Dance (Eruptions every 8 seconds)
- Melee dance, Ranged/Healers on the platform
- Phase 2 - Fast Dance (Eruptions every 3 seconds)
- Everybody dance, Heigan on the platform
- Repeat Phase 1-2 until the boss is dead
Loatheb
- Loatheb is a DPS race
- Corrupted Mind Healers can only heal once per minute
- Healers: Plan heal rotation on the tank so you don't overlap
- Everyone: Major Healthstone Heavy Runecloth Bandage
- Poison Aura
- Melee: Prepop Greater Nature Protection Potion
- Summon Spore
- Spores spawn at furthest wall from where Loatheb is tanked
- When spores die the 5 nearest players get Fungal Bloom
- Fungal Bloom gives 50% crit, 60% spell crit and your abilities cause no threat
- Remove Curse every 30 seconds
- Refresh your curses
- Inevitable Doom Greater Shadow Protection Potion x 3
- After 2 minutes the raid takes 2,500 shadow damage every 40 seconds
- Buff Shadow Protection
Patchwerk
- Tanks must have the top 4 positions on the threat table and be at max health
- Tanks: Wear mitigation gear for Patchwerk
- Cast Amplify Magic on tanks
- Hateful Strike every 1.5 seconds Wail of the Banshee
- Hateful Strike hits the highest health melee at threat 2, 3, 4
- Healers: Prepare a heal rotation for every tank. Keep them at max health.
- Enrage at 5% health
Grobbulus
- Kill Order: Adds > Grobbulus
- Poison Cloud Grobbulus leaves a trail of poison clouds. Slowly follow the indicated route
- Slime Spray the Main Tank should be the only person in front of Grobbulus
- Mutating Injection
- If you get this debuff you will spawn a poison cloud when it fades or is removed
- Run away from the raid and near existing poison clouds
- Remove disease only when the player is in a safe spot
Gluth
- Kill Order: Zombie Chow during Decimate > Gluth
- The raid must run through the poison tunnel to engage Gluth
- Everyone: Prepop Greater Nature Protection Potion
- Shield the raid
- Summon Zombie Chow every 10 seconds
- Gluth heals for 5% when Zombie Chow reach him
- One paladin should kite the Zombie Chow with Greater Blessing of Kings
- Help the paladin kite the Zombie Chow
- Help the paladin kite the Zombie Chow with Piercing Howl
- Decimate every 100 seconds
- Everyones health is lowered to 5% and zombies charge toward Gluth
- Terrifying Roar every 20 seconds
- Ranged: Max range to avoid fear
- Use Berserker Rage
- Use Fear Ward
- Frenzy every 10 seconds
- Remove with Tranquilizing Shot
- Mortal Wound
- Tanks: Tank swap if necessary at 4-5 stacks
Thaddius
- Kill Order: Feugen = Stalagg > Thaddius
- Phase 1 - Stalagg (magic) and Feugen (physical)
- Death Timer: Stallag and Fuegen must die within 5 seconds of each other
- Magnetic Pull every 20 seconds (full threat wipe)
- Bosses smack tanks to the opposite platform
- Phase 2 - Thaddius
- Jump off the ledge to Thaddius or you will fall and die
- Polarity Shift every 30 seconds
- Players with Positive Charge must group on the right or you will wipe the raid
- Players with Negative Charge must group on the left or you will wipe the raid
- Polarity Shift continues after the fight. Remain in separate groups until it fades.
Instructor Razuvious
- Kill Order: Instructor Razuvious > Deathknight Understudy
- Unbalancing Strike
- Razuvious must be tanked by Deathknight Understudies
- Healers: Keep the Deathknight Understudies alive
- 2 Priests alternate Mind Control to keep a smooth supply of Deathknight Understudies
- The same Deathknight Understudy cannot be Mind Controlled again for 60 seconds
- Use Shield Wall then Taunt
- Disrupting Shout every 25 seconds
- Mana users must LOS this abililty
Gothik the Harvester
- Live Side (Casters)
- Kill Order: Unrelenting Rider > Unrelenting Deathknight > Unrelenting Trainee
- Mobs killed on the live side spawn spectral versions on the dead side
- Don't overwhelm the dead side. Kite and cc if necessary.
- At 2 minutes 30 seconds you can Polymorph the Unrelenting Trainees
- Can Shackle Undead the Unrelenting Deathknights
- Dead Side (Melee)
- Kill Order: Spectral Trainee > Spectral Rider > Spectral Deathknight > Spectral Horse
- Melee: Prepop Greater Arcane Protection Potion
- Gothik the Harvester descends at 4 minutes 30 seconds
The Four Horsemen
- Kill Order: Thane Korth'azz = Highlord Mograine > Lady Blaumeux = Sir Zeliek
- Shared: Each horseman applies their mark to all players in their zone (think Firemaw)
- Marks deal increasing damage and reduce threat Greater Shadow Protection Potion
- Marks start casting at 20 seconds and recast every 12 seconds
- The horseman's spirit continues casting marks after they die
- Use Disarm
- Lady Blaumeux - Void Zone
- Don't stand in the circle
- Tanks: Reposition slightly as Blaumeax is casting Void Zone
- Sir Zeliek - Holy Wrath (think Q'thun green eye beam)
- Ranged: Max range and stay 10 yards away from other players because it chains
- Melee: Do not dps Zeliek
- Thane Korth'azz - Meteor (think AQ Anubisath meteor)
- Only approach or leave Thane after a meteor
- Highlord Mograine - Righteous Fire
- Tanks: Wear 200+ Fire Resistance gear
- White Graph: Thane > Mograine backup > Mograine > Thane backup
- Orange Graph: Blaumeux > Zeliek backup > Zeliek > Blaumeux backup
- Green Graph: Thane > Blaumeux > Zeliek > Mograine
- Everyone: Spend 3 marks of time at each state in your graph.
- Tanks: 4 tanks use the white graph. Start with 1 tank at each state.
- Tanks: 4 tanks use the orange graph. Start with 1 tank at each state.
- DPS: Split into 4 balanced groups and use the white graph. Start with 1 group at each state.
- DPS: When Thane and Mograine die switch to the orange graph
- Healers: Use the green graph
- Split 12 healers evenly into raid groups 1,2,3
- Each group should start with 1 healer at each state
- Group 1 healers move on marks 1-4-7-10
- Group 2 healers move on marks 2-5-8-11
- Group 3 healers move on marks 3-6-9-12
Sapphiron
- Everyone: Prepop Greater Frost Protection Potion Juju Chill
- Frost Aura 600 frost damage to every raider every 2 seconds
- Everyone: Wear Frost Resistance gear (Melee 200, Casters 150, Healers 100, Tanks 0)
- Buff Frost Resistance Aura
- Phase 1 - Ground
- Summon Blizzard avoid the roaming blizzard
- Life Drain Greater Shadow Protection Potion
- Remove curse
- Cleave Tanks: Face Sapphiron away from the raid
- Tail Sweep don't stand behind Sapphiron
- Phase 2 - Air (every 45 seconds)
- Sapphiron casts 5 Icebolts then casts Frost Breath
- Icebolt spread out to avoid splash damage
- Frost Breath kills anyone in LOS
- Hide behind the iceblocks created by Icebolt
Kel'Thuzad
- Everyone: Prepop Greater Frost Protection Potion Juju Chill
- Phase 1 - Adds (raid collapsed to center)
- Do not cast Multishot
- Melee Kill Order: Unstoppable Abomination > Soul Weaver > Soldier of the Frozen Wastes
- Ranged Kill Order: Soul Weaver > Soldier of the Frozen Wastes > Unstoppable Abomination
- Phase 2 - Kel'Thuzad (raid spread out)
- Frostbolt cast on the Main Tank
- Melee: Priority 1 is interrupting this ability
- Frostbolt Volley hits every raider every 15 seconds
- Chains of Kel'Thuzad every 60 seconds Magic Dust
- Mind controls the Main Tank and 4 random players wiping their threat
- Tanks: Tank swap when the Main Tank is mind controlled
- Cast Polymorph
- Cast Fear
- Shadow Fissure don't stand in the circle
- Detonate Mana
- Mana Users: Stay 10 yards away from others because it hurts others
- Frost Blast every 30 seconds
- Everyone: Stay 10 yards away from others because it chains and hurts
- Healers: Keep Frost Blasted players alive
- Phase 3 - Kel'Thuzad + Guardians (40% health)
- 5 Guardian of Icecrown spawn
- Shackle Undead 3 Guardian of Icecrown
- Shackle Shatter shackling a 4th causes them all to break